![]() with up to 4 'tiers' of monsters, the number of unique threats you will face have beyond quadrupled. Able to smash your head in with a riot shield, football tackle you to the ground, call for backup, or even go prone as they lay down a slam-fire barrage of shotgun shells, this and more awaits you as you lay these poor souls to rest.Īs for Hell itself, well. ![]() Possessed humans have an arsenal comparable to yours, and aren't gonna just stand around when you throw a grenade. Gone are the days of mindless shambling corpses who are one-trick ponies Now, the threats you face are far more deadly - Your former, possessed comrades remember their training, and can still think for themselves Throw barrels of volatile radiation around like giant pipe bombs, push back charging demons with a steel-toed boot to the face, and even slit the throats of the unsuspecting.īe warned - Even with your enhanced abilities and movement, Hell brings forth the most powerful army the universe has, and dwarfs humanity's combined efforts tenfold. ![]() Take advantage of Hell's own arsenal, and even some weapons of the past. multiple fire modes, features like scopes, lasers, or different rounds, and the ability to hold some akimbo, you'll never feel helpless, and at some times, a god among men. Clamber over ledges that were once too high to reach, just to save yourself from an unlucky encounter with an archvile.Īs for your weapons, the UAC isn't leaving you without help - With more than 20 tools at your disposal, you'll use one of the most expansive arsenals that DooM modding has to offer. Even the way you maneuver has changed.ĭash your way past Imp fireballs and former humans' bullets as you close the gap on your target or slide kick your way through a field of corpses as you kite a revenant missile on your tail. Everything from the arsenal and HUD to the monsters and gore. What started as a mere add-on for one of the most influential and iconic DooM mods is getting a complete overhaul. The tides of hell are changing and the hordes of demons are hungrier. Everything is subject to change and are not reflective of the final state. Please note: Project Brutality is currently in active development. PROJECT BRUTALITY 3.0 WIKI The NEW Project Brutality Many pages are either blank, incomplete, or just need polished. As for the secrets, two of them are difficult to trigger, some of them are rather easy like the Minigun where you just have to jump, Megaarmor hidden in the alcove or the shaft with some ammo and health hidden.NOTE: The wiki is a Work in Progress. The WAD is really complex and might give you a small headache because of how many corridors and doors there are you can find on your way, sometimes you might have to backtrack to the area you previously explored (but there are monsters). well, it looks way different than we might imagine - it does not begin on Mars or Phobos, this is an Earth with UAC installation somewhere, but it has been attacked by the demons. ![]() The WAD in the current state has a one big drawback - it ends in the place when you want to explore more because it clearly shows the merge of Hell and Earth realms, and then suddenly there is a message about an end of demo. Because at the end you will encounter a strange hellish presence inside an UAC mountain complex, that maze of caves, lava and hellish growth closely resembles the E3M2 Slough of Despair, but way more claustrophobic. Later you will find yourself among places such as Computer Station, huge outside areas with some sort of underground complex where layout of first level of TNT Evilution appears, and this is a turning point of this WAD. Level has several parts known distuinguishable from maps known all over the classic DOOM, you might recognize the E1M1 Hanger just at the beginning, in the midway of the map you will also find the MAP01 Entryway. Map has over 700+ monsters spawned over the time (they do spawn during your playthrough gradually, to avoid summoning all monsters since the beginning) what is a great thing to decrease performance spikes. DOOM REDUX is a very large map/project that in current state is clearly unfinished, if you grab a Computer Map (or type a simple cheat), you might see that there are several areas that are closed to a player. Please note that the Project Brutality 3.0 in its current state is still Work In Progress, so bugs are to be expected, together with crashes to desktop (same with addons, they are not 100% always compatible and actual). Project Brutality 3.0 is an upcoming version of one of the best available mods for the classic Doom - expect a lot of fun when playing it. PROJECT BRUTALITY 3.0 and DOOM REDUX by _bryan on Man And A Half Difficulty level, Chaotic Random Spawn Preset.
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